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L2 Quirks

L2s often have different definitions for certain fields inside blocks. If you are deploying a game with Paima on top of one of these L2s, you need to understand the meaning of these values to avoid tipfalls. To facilitate these, we've generated a table of the meaning of these values for the most commons L2s.

Arbitrum​

  • Block number: When you get a block, it contains two fields:
    • number which is simply an increasing value starting from 0
    • l1BlockNumber underlying L1 block
  • Block timestamp: block.timestamp is similar in behavior to L1, but two different blocks in L2 can have the same block.timestamp, unlike in L1. This is because Arbitrum One produces about 4 blocks a second. If each block needed a new timestamp it would get way out of sync with the real time because it's denominated in seconds and would need to increase 4 times a second.
  • Block hash: Arbitrum’s L2 block hash is calculated using the same function as Ethereum, but just over Arbitrum's modified block format created by the sequencer